|
24 Feb 2008 12:33:15 | Gab Thom
The United States Of America citizen feels that games is a part
of their life while developed countries such as the United
Kingdom and Japan would feels that Games is high prospects to
gain profit either in domestic level or internationally. Games
is very influence in human life at this time. Games means in
reference to computer, Console video such as playstation, PDA
and also Telephone Hand-sets. ISDA ( Interactive Digital
Software Associations ) has made analysis about two years ago
and found that games became life tradition of the United States
people be it individual or other places such as home, hotel, in
the aircraft, when playing internet, by EXPO also known as E3
collecting big producer to develop games all over the world.
Many producer and games developer is centered in United States a
part from Japan. using PDA and Telephone Hand-sets. The United
States people always follow-up the games development, for
example through EXPO games such as Electronic Entertainment
There are many factor found by IDSA from their analysis as
follows: a)About 10 to 11 hours per-family playing games.
b)Games always ONLINE with Internet in the United states
c)Respondents claimed that games is very good and satisfactorily
entertaintment rather than watching television and cinema. d)PC
is more useful to play games while it applies email falls to
number two. e)Genre games is more acceptable either Console or
PC games is more actions and sports.
Japan or popularity known as Nation of the raising sun producing
number of games equipments. Like Sony is a great name in
entertaintment especially in games. Likewise the character in
the games became more interesting and its cartoon such as
POKEMON became more popular. The fast development in wireless
technology such as I-mode became games one of entertaintment
very popular. Individual is free in playing game although
through Telephone hand-sets which is 3 inches in size. You might
want to know how many Video games Viewer in Japan? According to
CESA analysis ( Computer Entertaintment Supplies Associations )
in 2002 found out Video games viewer were about 23.6 millions or
25.6% Japanese people would very much in Video Games. For
computer technology there is good competition between audio
equipment producer such as speaker and card-sound became
computer games. It quality is very high through competing with
graphic card producer became a good factor for computer games.
Because game is became part of life tradition in most other
countries it is very profitable to the nation. For example and
through analysis and research markets company found that the
marketing games eletronic in year 2000 were up to 60.1%
comparing year 1996 with only 27% the market value totaling 2
billion Pounds Sterling durations from year 2001 to 2005 which
shows good prospect and use demand in game industry. The demand
is too high from people around the world making very good
competing among Console games producers. Competition by console
producer found to be high quality of its products from three
games producers in the world like Sony, SEGA and Nintendo.
Microsoft also produce its console known as XBOX which is
acceptable in the world market. In fact games doesn’t count age.
On beginning of playing games is only for youngster ages only 12
and 18 years old. At present day, ISDA reports majority playing
games either PC games or Console is between 18 and 35 years of
age. This is a factand may be due to heavy works or study where
games is medium to ease tension. To end this article, I wish to
quote from the words of Douglas Lowenstein, Presiden of IDSA
that is games the mind of Intelectual, to entertain and to
educate us in our wellbeing. For Further Information visit
http://www.game2u.cjb.net
About Author :
None
|